level 7 air defense lightning spell earthquake

The Earthquake Spell is the 2nd Dark Spell unlocked at level 2 Dark Spell Factory requiring the Town Hall to be at level 8. Cara Menghancurkan Air Defense Max dengan Lightning Spell dan Earthquake Spell.


Master The Earthquake Spell Guide Allclash Mobile Gaming

It deals a percentage of damage to all buildings within its area of effect except for the storages.

. Never use more than 1 Earthquake Spell on the same building. Im not sure if Im out of the loop or not but I just found out you can kill a level 5 air defense with 2 level 5 lightning spells and a single level 1 earthquake spell. To destroy a max-level Air Sweeper youll need four Lightning Spells if they are level 5 or higher three if they are level 7 or higher and only two if they are maxed at level 9.

ClashTrack is a unique clan management site that provides many tools for a variety of Clan Styles. What is the maximum magnitude of an earthquake. Donated Lightning Spells dont lower the number of required Lightning Spells below 3.

111 Lightning Spells can take out all of the enemys Air Defenses and depending on layout both X-Bows rendering the enemy nearly defenceless with. How many lightning spells destroy air defense th14. Namun tentu harus difahami bahwa semakin tinggi TH musuh akan semakin sedikit kesempatan mendapatkan bintang di COC.

However this isnt a recommended strategy. If youre th11 you just use level 8 spells and it would break in 3 spells. You can however destroy a level 7 Town Hall with 1 level 3 Earthquake Spell and 4 level 6 Lightning Spells.

660 damage using 2 Housing Spaces. The trick is dropping the first lightning on the bottom center right of the 3x3 area of the air defense the second lightning on the left corner of the 3x3 square and then. So 3 lightning spells can take out a level 9 air defense but must be placed over the air defense directly.

It is not complicated and provides an easy and minimal interface yet gives you advanced stats that. 1-5 Lava Hounds the number of air defenses you will have left over after zapquakekill squad 1 10-20 Balloons. Pola serangan udara dengan menghancurkan AD terlebih dahulu bisa menjadi pilihan terbaik untuk serangan Clan War terutama Town Hall 8 9 10.

It fully utilizes Super Cells API so if there is information that SuperCell releases to the public you can rest assured that ClashTrack will take advantage of it on this site. This episode will look at what level AD will be destroyed with lvl 5 lightning spells and level 1 earthquake spellsHave a question or a specific strategy yo. How many lightning spells does it take to destroy a level 7 air defense.

2 lightning 1 earthquake air defense. At Town Hall 8 a level 6 Air Defense can be destroyed with a level 1 Earthquake Spell and 2 level 5 Lightning Spells. So if youre looking to destroy a specific defense always combine it with Lightning Spells.

At level 7 you need 3 to reduce it to 10 hp then its up to you to use earthquake or another lightning spell. A level 9 Air Defense is aboutt And a level 7 spell attack deals around 660 damage 2 spells should do but the trick but the spell usually spills all over the place thus all the damage wont hit the air defense leaving it with a low level of hit point therefore it will take a total of 3 lighting spells i. Instead of 6 bolts on random places within a 35 tile radius the new Lightning Spell has only.

Current maxed Level 7. The 6 Nov 2013 update changed the required resource for all Spells including the Lightning Spell to Elixir. When you use it dont place the Earthquake Spell in the middle of the Air Defense.

The largest earthquake ever recorded was a magnitude 95. The damage decreases each time. For poison or haste spell.

Five level 7 Lightning Spells can take out a level 6 or lower Town Hall. Lvl 1 earthquake spell actually does slightly more than 14 damage maybe about 143 although its info shows only 14. 4 successive Earthquake Spells at any level can take down any level of Walls.

Like the Lightning Spell Earthquake Spells cannot damage resource storages but can damage resource collectors. Since the earthquake has such a large radius it is possible to use 4 lightning spells and 1 earthquake spell to take out 2 air defenses should be they be close enough to each other and the spells are an appropriate level thus saving 1 spell space eg. A level 9 Air Defense is about 1300 hit point And a level 7 spell attack deals around 660 damage 2 spells should do but the trick but the spell usually spills all over the place thus all the damage wont hit the air defense leaving it with a low level of hit point therefore it will take a total of 3 lighting.

New maxed Level 9. If you use your own Lightnig Spells you need 3 Lightning Spells in order to kill an Air Defense. At Town Hall 10 new TH10s have a great disadvantage against other TH10s in mass Dragon attacks as they have no Inferno Towers and a level 7 maxed TH9 Air Defense can be destroyed easily by 3 level 7 Lightning Spells.

A level 9 Air Defense is about 1300 hit point And a level 7 spell attack deals around 660 damage 2 spells should do but the trick but the spell usually spills all over the place thus all the damage wont hit the air defense leaving it with a low level of hit point therefore it will take a total of 3 lighting spells i. To answer your question the level 7 lightning spell does 660 damage over the course of 6 strikes and the level 9 air defense has 1900 hit-points. According to the USGS earthquakes of magnitude 10 or larger cannot happen.

560 damage using 1 Housing Spaces. Kill 2 out of 4 Air Defenses and have 2 spell slots left over 1 of them in CC for other spells no donated Lightning TH10 and up. If you dropped 7 Earthquake Spells on an Air Defense this would be the result.

A level 10 Town Hall cannot be destroyed with this spell but its health can be pulled down to 1275 hit points using 1 Earthquake Spell and 5 Lightning Spells. For poison or haste spell. When the Spell Factory was first introduced to the game as part of the 18 Sep 2012 update all Spells required Gold to create.


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